Game Design beyond Games

Consulting with Game Design Principles

I can help you solve different problems you might be having with interactive experiences. Whether the team has trouble understanding what the vision or product is, or making it clearer for the users.

My Services

Game design
beyond games

Games are complex systems that require many disciplines to work together in order to create something people can understand, engage with, and enjoy.

Designers spend a lot of time thinking about how to guide people through that process.
I believe this way of thinking can be useful outside of games as well.

I can help consult you on how to implement these principles.

Supporting interactive experiences

Interactive experiences don’t have to take the form of traditional games.

I help non-game teams think through the design of these experiences by focusing on principles commonly used in game development.

Whether you are an educational service, cultural program, hotel or any other business, interactive experiences are great to engage the employees or users.

Stress-testing products and services

In addition to designing new interactive experiences, I also help teams stress-test existing products or services to see how clearly they communicate their intent to users.

Any product or service is essentially a game that needs to be figured out and played and I can help you smooth out the process.

My approach

My work is often conversational and exploratory:

– discussing ideas
– stress-testing concepts
– helping people think through structure and consequences
– offering an external perspective grounded in game development experience​

This can be useful for:
– small teams
– organizations experimenting with interactivity
– people who want a second opinion before committing further resources
 

About me

My name is Anton Dessov
I’ve been working in the games industry for around 9 years, across different countries, studio sizes, and types of projects.

I’ve worked at studios such as Guerrilla Cambridge (UK), Ubisoft Sofia (Bulgaria), Q-Games (Japan), and I’m currently freelancing with Aether Studios (US). Alongside that, I’m developing my own games in Unreal Engine.

About me

My name is Anton Dessov
I’ve been working in the games industry for around 9 years, across different countries, studio sizes, and types of projects.

I’ve worked at studios such as Guerrilla Cambridge (UK), Ubisoft Sofia (Bulgaria), Q-Games (Japan), and I’m currently freelancing with Aether Studios (US). Alongside that, I’m developing my own games in Unreal Engine.